SCOOT in the Valley 4 soob

aim: to facilitate on-site group cooperation to design a mixed reality experience
intro | on the day | resources | magic |

 

workshop game plan

The initial idea was to desribe the potentials of location-based gaming and then provide the processes and resources that may be required to

a. share local stories/myths of the Valley (legends, remembrances, )
b. analyse the site to identify candidate nodes of interaction for game play
c. design a photographic storyboard with a 'loose' narrative as a motive for navigating thru the space with an alternative 'lense'
d. enter the data into a customised web app (see magic) to trial their 'experience' on site using their own mobile phones (SMS) to navigate thru the space and interacte with the game narrative and other players.