current projects 2004 and 2005

SCOOT @ the Cultural Industries Precinct, Brisbane. 3 day mediated event. May 2004.
Designed for the launch of the new Precinct. Funded by the Queensland Uni of Tech.
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SCOOT @ NewCastle, NSW. Half day workshop/participatory design. Sept. 2004. Designed for the Electrofringe festival and funded by dLux media
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SCOOT @ the Valley, Brisbane. Half day workshop/participatory design. Dec. 2004. Designed for the SOOB festival. Self funded.
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SCOOT @ Federation Square, Melbourne. 1 day mediated event. April 2005. Designed for the Aust. Centre for the Moving Image (ACMI). Funded by the Melbourne City Council and ACMI.
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CIPHER VALLEY @ Fortitude Valley, Brisbane. June 2005. Designed for ACID. Funded by the Brisbane City Council and ACID. Collaboration between 2 Aust. Universities (QUT, UQ) and various local Valley stakeholders.
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GESTURE DEVICE for ITV. Aug 2005. Designed for ACID. Funded by ACID. Collaboration between 3 Aust. Universities (QUT, UQ, Murdoch) and ACMI.
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The various iteractions of SCOOT make up the creative project portion of my current PhD study.
Each version of SCOOT is an experiment in practising different game design priorities... particularly concentrating on varying the locations, audience types, levels of system feedback and player agency.
All other projects are manifestations of my current involvement with the Australasian CRC for Interaction Design (ACID). ACID is a federally funded research centre with it's headquarters currently in Brisbane, Australia.
click on the images to go to the various project web sites.